THE SEED OF AN IDEA
A fond memory.
A new world.
Quiet Falls began with a wish to rediscover a feeling: playing Harvest Moon: A Wonderful Life as a child.
Today, that memory is taking shape in a farming and life simulation game developed by Rodrigo Gomes. Pastel colors, manga and anime inspired characters, and materials with a hand-painted feel set the tone for this world.
Read the project introduction ↗
COZY SHADERS / VISUAL EXPLORATIONSBEHIND THE COLORS
Care is in
the details.
The game’s look is crafted from within. Custom shaders shape stylized surfaces, the sky and the terrain, while modular tools help each system find its place.
Explore Cozy Shaders ↗THE DEVELOPMENT NOTEBOOK
Come in. The notes
are open.
Follow the ideas, tools and decisions that shape Quiet Falls. Explore the documentation and follow the connections between topics.
Open documentationOne note leads to the next discovery.